First Impressions of Crash Bandicoot N Sane Trilogy

Control issues

Time for the negatives. The controls being the major negative for me. It’s all so dreadfully slow. Previously, you could spin relatively quickly after spinning, but now there is an increased delay, meaning killing hordes of enemies can be much trickier than it used to be. There’s also the stationary high jump. Pressing R1 will put you in the crouching position, but if you’re stood still, it takes a good while for him to realise he needs to crouch down before actually doing it. This isn’t necessarily game breaking, it’s just annoying when you’re used to pressing R1 and jump in quick succession to make a high jump onto a crate.

Gotta keep an eye on those TNT crates, Crash!

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