DOOM (2016) | Mini Review

What is it?

DOOM is a first-person shooter developed by id Software and published by Bethesda in 2016. It is a reboot of the classic series. The legendary DOOM Slayer has awoken in a military installation on Mars, where the forces of Hell have been unleashed by a deranged scientist. The objective is simple: rip ‘n’ tear until no demons are left standing.


PC, PS4, Xbox One, Switch

Fantastic level design with action-packed arena zones and numerous secrets that encourage exploration.
Kickass arsenal with upgrades galore; demons are deadlier than ever.
Lots of customization in SnapMap.
Multiplayer and Arcade Mode are chaotic ‘n’ quick-paced.
Pulse-pounding soundtrack by Mick Gordon.
Some unskippable dialogue segments.
Taunting and loadouts in a DOOM multiplayer feels forced and out-of-place.
Can’t jump to specific previous checkpoints to collect anything you missed.
Still no mod support.


The 2016 reboot of DOOM blew all expectations away. Unwavering cruelty and constant movement are essential to surviving and progressing in the game, as the threats you face are much more agile, intelligent and adaptive than ever. Thus, the combat is always gratifying and rewarding, also thanks to the numerous weapons, upgrades, power-ups and grisly executions. The package is topped off with an action-centric Arcade mode, an expansive mapmaker and a pretty good multiplayer mode (even if it doesn’t gel with the rest of the game).

DOOM (2016) is one of the best shooters of the previous decade, and a prime example of how to successfully reboot a title without straying away from its roots.



5 Stars

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