Shadow of Mordor – Mini Review!

What is it?

Shadow of Mordor is an interesting foray into the mostly unknown story of Mordor between the Hobbit and the Lord of the Rings. You play as a ranger of Gondor battling against the forces of evil in this epic adventure.


PC, Xbox 360, Xbox One, PS3 & PS4

Outstanding graphics.
Incredible voice acting.
Robust upgrade trees.
Innovative approach to enemies with the Nemesis System.
Exhilarating combat.
Lots of sidequests with similar or the same mechanics.
Battles against captains don’t feel as varied as they could.
Gets very easy after a while.
World isn’t particularly dense.


The game is incredibly fun. It’s a brilliant open world game in its own right although it can feel particularly sparse. The terrain or buildings aren’t particularly memorable as whilst the styling is dead on, there are generally few discernible features between them. It does feel very authentic and the combat is some of the most exciting and I’ve seen in a long time. It has clear similarites with the Arkham games and Assassin’s Creed however this is no bad thing. The whole game is a visual feast and the inclusion of a brilliantly crafted photo mode, that pauses the game whilst you can move the camera and apply a modicum of effects, makes it easy to capture this. Monolith is definitely a studio to follow closely. I’d love to see what they could do with a fresh IP of their own whilst retaining what I view as their most promising feature – the Nemesis system, which generates foes in Sauron’s Army and tries to make them unique. Whilst it needs to be improved to make each character feel like it has true personality there is so much potential.


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