Shmup Collection | Mini Review
Three challenging but fun shmups with enough differences to make them stand apart from one another.
Fast-paced, manic, arcade-like gameplay with plenty of replayability.
Numerous loadout weapons to choose between in the first two titles.
Wolflame lets you save your progress.
Colourful visuals and explosions galore.
Armed 7’s controls are a bit awkward to use at first; can’t change them mid-game.
Progress made with upgrading weapons in Satazius won’t save over if you quit.
Replaying the chase/obstacle sections in Satazius can be exasperating.
Sega Dreamcast versions of Armed 7 and Satazius are the same as the remakes, only with older graphics.
Fairly small arsenal in Wolflame becomes a bit tiring to use after a short while.
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