Fan-Made Goldeneye Project Shot Down By Copyright Strike

Copyright strikes have once again claimed another ambitious project, that being Goldeneye 25. Intended on being a fan remake of the critically-acclaimed shooter Goldeneye 64, developed by Rare in 1997, the title was to be released on the original game’s 25th anniversary in 2022. Sadly, a have a cease-and-desist notice from the IP holder for GoldenEye, MGM, has stopped it in its tracks.

Before the development team deleted their Twitter account, they released the following statement:

All is not lost, however. The team has announced that they will be repurposing the work they have for a new game, named Spies Don’t Die. In an update video featuring the team’s composer Yannick Zenhäusern, they will have to rename and redesign certain features (e.g. weapon names, character designs, etc.) in order to make it happen. However, they promise to retain elements of Goldeneye 64 and hope to create an original IP in the spirit of beloved nineties shooters. A Steam release, along with console ports, have been considered possibiltiies as a result.

They weren’t kidding when they said You Only Live Twice, eh? Forced references aside, you can keep up-to-date on their progress here. Best of luck, team!

Leave a Reply