Normally, games advertise themselves as having tremendous length and replayability. Developers – quite rightly – want to try to persuade you that you’re getting more bang for your buck with their game at ten quid than you would at another game for the same price. Edgar – Bokbok in Boulzac does the opposite, giving you an approximate timing of two to five hours to complete the game.
Being a point and click adventure, the concepts in Edgar – Bokbok in Boulzac are pretty simple. You click on things to interact with them, and that’s about it. It’s not exactly taxing on the mind to comprehend the concept, which means that in order to keep gamers interested, developers of these games must have strong stories. Edgar gives you that in spades. Although it’s a little on the peculiar side, there’s plenty to love in this bitesized game. You play as the eponymous Edgar, a reclusive pumpkin farmer living on an island with his plucky and clucky companion, Bokbok. Together, they venture to the mainland to obtain some insect repellent, but stumble into a strange series of events that are genuinely very funny. It’s a game with a lot of charm, and Bokbok, strangely enough, has some of the best lines in the game – including clucking a rendition of the Indiana Jones theme song.
Aside from the chuckle-worthy lines spouted by every character in the game, the story itself is also very enjoyable. It’s definitely short, but there are enough twists and turns in it to make you wonder what on Earth may happen next to the quirky protagonists. At no point could I ever guess what was about to happen, even when I was walking to the objective, I felt like I was no closer to unravelling the weird and wonderful mystery at the heart of the game. It’s one of the reasons I was so disappointed it ended so quickly – the game is enthralling from the get-go, and I definitely wanted to see more of both Edgar and Bokbok.
Edgar – Bokbok in Boulzac is short. I know it’s billed as being short, but I took my time with it, spoke to everyone multiple times until I ran out of chatting options, and I still only had less than two hours gameplay. In fact, the only way I could see that you can get the full five hours is if you choose to complete all of the achievements, which would involve significant grinding and boredom. I wouldn’t have such an issue with this if it was a cheaper game, but priced at £15, I don’t feel it has value for money unfortunately.
There’s also the issue that, as a point and click adventure, you’d expect some puzzles or at least some form of lateral thinking – especially in a world so utterly bizarre. However, in Edgar – Bokbok in Boulzac, you’ll not find much of that. The game is incredibly straight-forward. You basically have to go from person to person, picking up items that are relatively obvious that you need to pick them up, and wander around to where ever you can get to. It’s not necessarily uninteresting, it’s just disappointing. I was expecting, when I entered the game, some puzzles that needed solving or at least the ability to use my inventory on other items to try to figure things out, but there’s none of that here.
The Final Word
It’s too short for me to say it’s worth it, but Edgar – Bokbok in Boulzac definitely has plenty of positive points. Mostly to do with the humour and story. Technically the game isn’t much to write home about, as it poses no challenge really and is just a few clicks and you’re done. If it drops to around £5-8 then I’d say it’s probably worth it for a few laughs, otherwise it’s just a tad too expensive.