What is it?
Ironically, the DLC with a focus on laziness clearly has the most effort put into it. Act 3: Sloth really picks things up with a new mechanic that really ramps up the tension and forces you to think carefully on the fly. The new loot is pretty sweet, and the additional challenges defniitely bloat this package up (finally, there are missions for completing each act with the top rank!). The redesigned garden near the greenhouse has received a nice new look to it, and the weather has changed. Athough, the mansion is largely unchanged, and the first two escalations tend to be fixated on targets around said greenhouse. Nevertheless, this is easily the best of the bunch as of yet.