The Walking Dead: Season 2 – Review

Prepare your heart-strings for a good tugging. The Walking Dead: Season 2 is a direct continuation of the games’ previous instalment. This time we play as Clementine, the young girl from the first season. The story can be affected slightly by what you chose to do in the first season. If you have any save data from the last game, the game will give you the option of importing that data. So with all this in mind, let’s jump in for a review of the game!

Story & Gameplay:

Two years have passed since the ending of the first season and we now find Clementine a little more mature and a lot more independent. The first episode of the season sets the tone for the whole thing. It makes us think, who can we really trust? One notable feature of the story is that we will be going toe-to-toe with more than just zombies. Expect bandits, psychos and murderers in your adventure this time around. It paints a much darker post-apocalyptic world, and Clementine is the ideal candidate to lead this story.

The game plays pretty much just like the one before it. Decisions still affect the outcome of the story and you’re given a percentage comparison of the major choices you make to compare with other players. Some things run smoother, the bobbing and weaving of moving between walkers feels a lot more responsive. Gun sections feel steadier and exploration is simpler. Overall, it is clear to see where improvements have been made on the original game engine.

Graphics & Sound:

The Walking Dead: Season 2 still looks the same, if not better. As mentioned in the review of Season 1, it’s clear great lengths have been taken to ensure that the art style flows with The Walking Dead universe and the Telltale cartoon style. The cel-shaded art style is always going to be something that shines in Telltale games and The Walking Dead Season 2 is no exception. It is clear that they have pushed the boat out to put players in more bizarre scenarios that force different graphics to be used. For all you gore fans, this season is somewhat more graphic than the last!

What’s more, it sounds great, although it can be off-key in some scenes, a recurring problem in the Telltale games. Sometimes lip syncing is bad and the subtitles are too slow or too fast. But the game’s music, SFX and dialogue are all well worked into. Voice acting is just as good as before and adds to that immersive feel that is crucial with these games.

Walking on:

As with Season 1, the second season doesn’t offer much in the way of replayability. If you are a fan of the game, it’s a pretty easy run-through and whilst you might want to go back and play different choices, just like the last game, it feels like it’s only the minor outcomes that we affect. Furthermore, although this game is a very easy 100% it offers no Platinum trophy this time.

Overall The Walking Dead: Season 2 is a welcome addition to the Telltale brand and also a great continuation of the series. It promises to pack more of a punch than the first and it really does deliver on this. The game will keep you hooked from start to finish. Despite a few issues, it’s still pretty fun. Again, it is more like an interactive film than a game, but it doesn’t pretend to be anything else. Enjoyable and should keep you entertained for a few hours. How will your season spin out?



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