- Developer & Publisher: Team17 Digital Limited
- Release Date: 23rd August 2016
- Platforms: PlayStation 4, Nintendo Switch, Xbox One, Microsoft Windows, Linux, Macintosh operating systems
Worms is a classic British treasure from the warped minds of Team 17. W.M.D (Weapons of Mass Destruction) is currently the second-most-popular Worms game for player activity, close to their legendary ancestor, Worms Armageddon. Many things have changed, though the game remains true to the original concept: it’s still a turn-based artillery game with a barmy sense of humour and a wide selection of weapons to use, from homing missiles to the infamous Sheep Bomb (by the way, no sheep were harmed during the making of this review). All you need to do is knock the enemy teams’ health bars down to zero, or smack ’em into the water or off-screen, in order to win the match. Committing genocide on these mud-chompers never gets old, even after all these years.
What’s New in Worms?
There’s the welcome addition of crafting, which allows players to build or deconstruct their own weapons. You can craft once every turn, no matter if it’s your turn or your opponents. Crafting fits with the game pretty well, and adds an entertaining twist to the usual formula. On the other hand, this nifty mechanic can be a somewhat stressy experience to get used to initially.
One of the biggest changes with W.M.D has to be the inclusion of vehicles. You’ll be able to use tanks, helicopters, digging machines, and even the Rocket League car. Vehicles take a little time to get used to, but using them can definitely give you the edge in any battle. Plus, they’re insanely fun and satisfying to use. Alongside these vehicles, the game offers a wide variety of turrets for you to cause havoc with.
Recipe for Destruction!
Multiplayer has some matchmaking issues, so it can be a rough-ride for newcomers. Quite often I’ve found myself matched with over-skilled opponents. These tough match-ups can seriously snatch the wind from the sails of any fresh-face. Once you get the hang of it, though, it can be an exciting and rewarding endeavour. It also runs smoothly with no real technical issues.
Going toe-to-toe with some of the Worms community’s experienced players delivers one heck of a thrill ride. Ranked games can be fort-based (where each player gets their own HQ), inside a cave (airstrikes are unusable here) or on a traditional map set-up. Using the new and old arsenal before you is a sincere recipe for destruction!
This title is a solid homage to Worms Armageddon. Doing it all with a brave new art style is highly commendable, too. To top off the experience, players can find hours upon hours of highly entertaining single player content. One disappointing thing that remains is the lack of clan-functionality that we saw in Worms Battlegrounds. Still, it’s a very important entry to the series with a competitive online mode, and is strongly recommended to anyone who wants to try Worms for the first time, or would just like to get back into the swing of it (*queue baseball theme*).